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Time
Provincial time is complex. It runs at 5x the speed of normal time due to the conflict that Province was created (Time)
All time is done in Unix Epoch Time and must be expressed in milliseconds.
The start date of the game in real time was
Feb 5, 2022 14:30:00.
The start date of the game in Provincial Time was
Jan 6, 2031 14:30:00.
To get the current Provincial time, take the current Unix Epoch time and subtract the start date of the game in real time. Multiply this quantity by 5. Add it to the start date of the game in Provincial time to get the current Provincial Time.
*ToDo* Setup service that provides the current Provincial Time, but sometimes this must be calculated manually. For example, it does not make sense to create a socket to provide the "live" Provincial time. Instead, the calculations have to be done on the client side.
Last modified 1yr ago